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Video Game Character Design Presentation
A PowerPoint presentation I designed as an E-Board member of the Stony Brook Game Developers Club, detailing how to design a video game character with 9 steps which include shape usage, pose design, complexity purpose and color combination, using examples from characters in popular video games. I also included two drawing tutorials to practice drawing existing video game characters and original video game characters. I went over not only the artistic aspects of designing a video game protagonist but also the conceptualization aspects such as how they serve the game as a whole, how they can influence both game design and story design and how much of the game's production banks on the protagonist.

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