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Video Game Narrative Design Presentation

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A PowerPoint presentation I designed as an E-Board member of the Stony Brook Game Developers Club detailing how to design a video game narrative, going over what is narrative in video games and how stories are told in video games in comparison to movies and books, particularly how narrative isn't told in a linear way and is told through not just text and scenes but through gameplay, specifically through the choices players make. The presentation also goes over how video game narrative should evoke empathy in players, tell a story through visuals and gameplay and establish tone using examples of narratives from popular video games.

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