
Games
Coming Soon 2024: Battleship Advanced Tactics
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Week 1
My own version of Battleship made using Unity. My intention of making this game was to make Battleship more tactical by implementing aspects of Chess. Each piece will have a different functionality, like pieces in Chess. I made this game to practice making strategy games and UI, as well as cutscene design. The game will have full cinematics for attacks.

Beast Dominion
Beast Dominion is a 3D action game that I made for Unity. It is one of the first games I created on Unity. In this game, you play as a Prince of a kingdom of animals called the Beast Dominion. He must fight to free his kingdom from an evil opposing force, the animalistic Guerilla Empire. He has the special power of Transformation, transforming between his tiger form and his bird form using the royal heirloom, the Totem Staff. (Read More)
Mystic Bard Remake
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A remake of the first game I made using processing 10 years ago, now using Unity. This is a Shoot 'Em Up game where you play as a Bard with magic instruments who defends a village from monsters. My main goal for the remake was to make to make the game more fast-paced, like other shooters. The original game was slow paced, because I wasn't thinking about making it like how fast-paced shooters, first-person shooters usually are and I based it off turn based RPGs. The other goal was to make more enemy types that I didn't have time to make back then. I also created a new weapon type and designed a new special system around the faster paced gameplay. (Read More)
Monopoly JavaScript Game Version 1
A version of Monopoly I made to practice HTML, CSS and JavaScript. This is one of the first games I made. This was a simple game I made to practice web development and design. In this version, you are the only player and you have to earn $100,000 to win by getting community and chance cards. Because you are the only player, there is no buying of spots because there would be no purpose without other players to play against. (Read More)
Mystic Bard
A shoot 'em up game I made on the processing engine. The first game I developed. In the game, you play as a magical bard who defends a village from monsters. In it, you shoot up enemies using instruments as weapons by clicking on them using your mouse's left click. The weapons need to be reloaded after being used several times, like in other shooter, so the players need to be cautious with how they use their weapons. However, unlike most other shooters, you can interrupt enemy attacks. (Read More)